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This marks the first time Microsoft has tapped Intel's high-end HD 5000 graphics -- integrated into the 4650U processor -- in a Surface product. And those graphics are the most proficient at pushing around all the pixels in the Pro 3's 2,160x1,440 resolution 12-inch display. For those keeping score, they also match the MacBook Air's HD 5000 graphics. So how does Microsoft pull this off in a 0.36-inch thick tablet? By "reinventing" the fan. Microsoft said it was able to make the fan 30 percent more efficient compared with conventional fans.

This model starts at $1,549, Core i3, low-end: "The i3 is probably the most interesting [of the models]" as far as wringing the most performance out of an Intel processor, the Microsoft spokesman said, Because of the new fan technology, Microsoft is able to run the iphone 6 case 99 cent store 1.5-GHz Core i3-4020Y a little faster than is typical for Y series processors, which are the most power-efficient (and slowest) Core processors Intel makes, Y series chips are typically used in fanless designs, For example, the Hewlett-Packard Spectre 13 x2 tablet-laptop hybrid uses the 4020Y and is fanless, But note that the Spectre is thicker, at 0.44-inches, and heavier, at 2.18 pounds, than the Pro 3, at 1.76 pounds..

The Y series uses Intel's HD 4200 graphics processor. The Core i3 Surface Pro model starts at $799. Core i5, midrange: This is probably the least interesting of the processors because it's already used in the quietly updated Surface Pro 2 (Microsoft did a "stealth" update of the Pro 2's internals in January). And, not surprisingly, it's the first Pro 3 that will be available on June 20 (the others are available in August). "Application performance was comparable with Apple's current 13-inch MacBook Air, the tabletlike Lenovo Yoga 2 Pro, and even last year's Surface Pro 2," CNET Reviews said.

AptX promises "CD-like quality" sound over Bluetooth, This comparison is always suspect, and it's as overused as it is vague, But audio over Bluetooth is definitely compressed -- some iphone 6 case 99 cent store of the data is discarded, It simply doesn't sound as good as audio transmitted over other wireless methods or a wired connection, So can aptX help improve the sound of Bluetooth? And if so, how much?, Before we talk about aptX, we need to start with digital audio and Bluetooth in general, I'll do my best to be brief..

Digital audio is a collection of samples of what a sound wave looks like at a specific moment in time. Instead of a steady wave of sound, it's a series of snapshots. With enough of these snapshots, or "samples," a playback device (an iPhone, say) can convert them back into a smooth sound wave. While CD is by no means the best audio storage medium, it is the most familiar. The audio on a CD has 44,100 samples every second, and each sample has a value of somewhere between 0 and 65,535 (also called "16-bit"). So in other words, there are 44,100 snapshots per second, and each snapshot has one of 65,536 potential values.

This is an oversimplification, but it's a start so we can talk about the next steps, That 16-bit/44kHz rate iphone 6 case 99 cent store of CD equates to about 10MB per minute for stereo, While that isn't a lot of data these days, it's still a lot more than you'd want to stream over the Web, or store on a portable device, Hence the ubiquity of compressed audio, like MP3, By taking out what you theoretically can't hear using a method called "psychoacoustic modeling," MP3's file sizes are much smaller, about 1 MB per minute, Compressed audio, though, often doesn't sound as good as uncompressed audio, Sometimes you can tell the difference even through the cheapest headphones..

Bluetooth is a low-power wireless transmission method designed to allow two devices to easily transfer data over short range. Like all wireless methods, it has limited bandwidth. As the Bluetooth standard has progressed since it was first introduced, the size of the wireless "pipe" to transmit data has grown. Even so, it doesn't have the bandwidth of something like Wi-Fi. To transmit audio, Bluetooth uses "SBC," which stands for Low Complexity Subband Coding. It's compressed audio, much like MP3 is compressed audio. It wasn't designed with perfect audio fidelity in mind. It was designed to use as little processing power as possible (the "low power" thing from Bluetooth again). If you're using Bluetooth on a headset to transmit your voice for a phone call, SBC is fine. With music, however, a lot gets lost in the reencoding.

Worse, there are multiple levels iphone 6 case 99 cent store of SBC, and as you can guess, the lowest common denominator wins, So if your new fancy phone can do SBC at a high rate, but your headphones can't, you get whatever the maximum rate the headphones can handle (or vice versa), And remember, the compression used by Bluetooth is in addition to whatever compression is in the music, So if you've got MP3s on your phone, those MP3s get decoded, then recompressed with a different lossy codec (SBC) to get sent to your wireless headphones, This is not the way to high fidelity..



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